AI Insights · Timothy · October 2023
Top 5 Co-op Games on iOS in Latin America: Q3 2023
Discover the performance of the top 5 co-op games on iOS in Latin America during Q3 2023, including trends in downloads, revenue, and active users.
During the third quarter of 2023, the top 5 co-op games on iOS in Latin America showcased varied performance trends in terms of downloads, revenue, and active users. Here, we dive into the specifics for each game based on data from Sensor Tower.
Roblox from Roblox Corporation experienced robust weekly revenue, peaking at approximately $534K in the week of August 21, though it tapered off to $371K by the end of September. Weekly downloads saw a high of 142K in late July, but gradually declined to 107K by the end of September. Active users fluctuated between 2.2M and 2.0M throughout the quarter.
Call of Duty®: Mobile by Activision Publishing, Inc. had a notable spike in weekly revenue, reaching $569K in early July, but this decreased steadily, settling at $157K by the end of September. Downloads peaked at 97K in early August before dropping to 80K at the quarter's close. Active users maintained a steady range, fluctuating around 900K.
Clash Royale from Supercell saw its weekly revenue peak at $147K in early August, with a slight decline to $100K by the end of the quarter. Downloads remained relatively stable, increasing from 53K in August to 63K in late September. Active users showed an upward trend from 1.6M in July to nearly 1.9M by the end of September.
Pokémon GO by Niantic, Inc. demonstrated a significant revenue spike in the week of August 21, reaching $289K, before stabilizing around $105K by the end of September. Downloads steadily increased from 23K in late June to 34K in late August, before a slight decline to 24K in late September. Active users peaked at over 1M in late August but decreased to 875K by the end of the quarter.
Clash of Clans, another title from Supercell, had its weekly revenue peak at $176K in late July, dropping to $67K by the end of September. Downloads showed a slight downward trend from 30K in early July to 22K by the end of the quarter. Active users fluctuated around 1.2M, with minor dips and peaks throughout the quarter.
For more detailed insights and data, visit Sensor Tower.